Yama notları

Halloween Güncellemesi

30 Ekim 2026 güncellemesi · 246 değişiklik · 5 gün önce

17 kahraman güçlendi7 zayıfladı38 eşya20 genel
Resmi notlar (İngilizce)
Kahramanlar

33 kahraman

Kazanma oranı: yamadan önceki 7 gün ve yamadan sonrası (bütün rütbeler).

Fare Kral

Zayıfladı
Kazanma%55,8 → %53,8▼ 2,0
1 güçlendirme12 zayıflatma2 diğer
  • Base bullet damage reduced by 5%
  • Bullet damage growth reduced by 20%
  • Scrap Grenade - Damage reduced from 70 to 60
  • Scrap Grenade - T2 damage reduced from +70 to +60
  • Scrap Grenade - T3 damage reduced from 300 to 275
  • Scrap Grenade - Fuse timers increased by 0.1s (first bounce from 0.8s to 0.9s, later bounces from 0.7s to 0.8s, T3 final explosion from 1.5s to 1.6s)
  • Scrap Grenade - Meleeing the grenade now gives it at least 0.4s before it explodes (if less than 0.4s was left on its fuse, the fuse is extended to 0.4s)
  • Rule, Ratannia! - Knockup duration reduced by 50%
  • Rule, Ratannia! - Cooldown increased from 160s to 180s
  • Rule, Ratannia! - Now goes on cooldown when stunned/slept before placing it. In that case, the flag is placed in that position but without any of the initial impact effects (damage/knockup)
  • Scrap Grenade - Radius reduced from 8m to 6m
  • Scrap Grenade - Large explosion radius reduced from 14m to 10m
  • Rule, Ratannia! - Radius reduced from 20m to 16m
  • Rule, Ratannia! - T2 Radius reduced from +8m to +6m
  • Rule, Ratannia! - Duration reduced from 12s to 9s

Violet

Zayıfladı
Kazanma%52,4 → %46,9▼ 5,6
1 güçlendirme8 zayıflatma7 diğer
  • Some moderate performance improvements (still more to do here)
  • Still Life - Stun duration reduced from 1.0s to 0.9s
  • Still Life - Line of sight is now required when the channel ends, even during the grace period
  • Still Life - Now shows a text bar to the victim
  • Still Life - Sketches now grant +2% healing amp from Nurse Harrow, Kelvin, Ivy, Dynamo, Paige, and Rem instead
  • Still Life - Sketches changed to give Spirit Power instead of Weapon Damage for Grey Talon, Infernus and Mina
  • Still Life - T1 health regen is now only granted while drawing (still refreshes for 4s on pickup)
  • Still Life - T1 health regen scaling reduced from 0.25 to 0.15
  • Still Life - T3 stun duration increased from +0.35s to +0.45s
  • Abstract Landscape - Cooldown increased from 165s to 180s
  • Abstract Landscape - Duration spirit scaling reduced from 0.04 to 0.01
  • Abstract Landscape - Now ends early if Violet dies
  • Abstract Landscape - Cooldown between times you can be affected by it increased from 0.5s to 0.75s
  • Abstract Landscape - T3 no longer has "Ink is no longer destroyed"
  • Abstract Landscape - Duration reduced from 6s to 5s
  • Abstract Landscape - T3 reduced from +4s to +3s

Nene

Zayıfladı
Kazanma%53,9 → %55,3▲ 1,3
1 güçlendirme7 zayıflatma4 diğer
  • Spirit Resist scaling reduced from 0.1 to 0.07
  • Threadsap - Spirit Steal duration reduced from 22s to 16s
  • Threadsap - When a victim cleanses the Threadsap debuff, the matching spirit Baba gained is also removed
  • Granny Long Legs - Light Melee knockback distance reduced from 10m to 8m
  • Granny Long Legs - Heavy Melee cooldown reduced from 1.4s to 1.2s (default is 1.0s)
  • Granny Long Legs - Heavy Melee slow duration reduced from 4s to 2s
  • Granny Long Legs - Heavy melee stomp now only hits the closest Rejuvenator in range
  • Baba's Brew - No longer has an initial brew time
  • Baba's Brew - Brew order is now random each time she casts it
  • Baba's Brew - Cycle time between each type of brew increased from 1s to 1.5s
  • Baba's Brew - UI indicator color now matches the current brew
  • Baba's Brew - Silence duration reduced from 3s to 2.75s

Solomon

Güçlendi
Kazanma%45,8 → %47,6▲ 1,8
10 güçlendirme7 zayıflatma2 diğer
  • Gun now deals -20% headshot damage
  • Base bullet damage reduced from 30 to 25
  • Polished slide animations, added new ability and item aim poses, and adjusted run-to-stop timing
  • Setup Bishop - Square height reduced from 4m to 1m
  • Setup Bishop - On Square spirit scaling increased from 0.64 to 0.85
  • Setup Bishop - T1 increased from +15% slow to +25%
  • Setup Bishop - T3 Spirit Resist reduction is now applied on impact instead of by squares
  • Setup Bishop - T3 increased from -2.5% to -5% Spirit Resist per stack (max reduction unchanged)
  • Rook Battery - Damage scaling reduced from 1.3 to 0.9
  • Rook Battery - T3 reduced from -12s cooldown to -10s
  • Develop Queen - Cooldown increased from 210s to 240s
  • Develop Queen - Damage scaling increased from 1.4 to 1.6
  • Develop Queen - Delay for stun tiles increased from 1s to 1.2s
  • Develop Queen - Improved warning effects on the stun tiles to make it clear its just those tiles rather than the full area
  • Develop Queen - Fixed hitting things outside of the intended square volumes
  • Develop Queen - Base ability now has the checkmate behavior for heroes under 100 Health (scales +5/boon)
  • Develop Queen - T2 now increases checkmate threshold by 150
  • Move Piece - Range to grab pieces increased from 50m to 65m
  • Move Piece - Improved placement: pieces no longer fall through geometry or end up under the map, land closer to where you aim, and can now be placed closer to walls and in hallways

Graves

Zayıfladı
Kazanma%57,5 → %57,1▼ 0,4
1 güçlendirme4 zayıflatma1 diğer
  • Move speed reduced from 7 to 6.7
  • Bullet damage per boon reduced by 4%
  • Grasping Hands - Can now be more easily double jumped over
  • Grasping Hands - Deploy time increased from 0.6s to 0.8s
  • Borrowed Decree - T2 no longer has -0.3s Time To Spawn
  • Borrowed Decree - T3 now also provides -0.3s Time To Spawn

Serseri

Güçlendi
Kazanma%50,1 → %51,3▲ 1,2
3 güçlendirme0 zayıflatma
  • Base gun damage increased by 3%
  • Bloodscent - T3 increased from +11% Amplified Damage to +12%
  • Eternal Night - T3 increased from +2.5s Duration to +2.75s

Tayf

Zayıfladı
Kazanma%50,8 → %49,8▼ 1,0
0 güçlendirme3 zayıflatma
  • Card Trick - Heal reduced from 60 to 45
  • Project Mind - Cooldown increased from 46s to 50s
  • Project Mind - Initial cast time for projectile increased from 0.75s to 1s

Kelvin

Güçlendi
Kazanma%53,6 → %55,2▲ 1,6
3 güçlendirme1 zayıflatma
  • Frozen Shelter - Cooldown increased from 185s to 190s
  • Frozen Shelter - T1 increased from -20s Cooldown to -30s
  • Frozen Shelter - T2 now also reduces enemy fire rate by -20%
  • Frozen Shelter - T3 regen increased from +65 to +75

Bekçi

Güçlendi
Kazanma%47,5 → %50,9▲ 3,4
3 güçlendirme1 zayıflatma1 diğer
  • Alchemical Flask - Now travels 40% faster (overall cast range unchanged)
  • Alchemical Flask - Weapon Damage reduction increased from -25% to -30%
  • Willpower - Speed bonus increased from +15% to +20%
  • Last Stand - T2 increased from +40.5 DPS to +50
  • Last Stand - T2 cooldown reduction increased from -30s to -40s

Yamato

Zayıfladı
Kazanma%47,2 → %47,1▼ 0,1
1 güçlendirme3 zayıflatma1 diğer
  • Power Slash - Spirit scaling increased by 6% (base and T3)
  • Flying Slash - Cast Range reduced from 26m to 23m
  • Flying Slash - Enemy targets are now marked with an overhead symbol as soon as the grapple is cast, instead of only when the hook lands
  • Flying Slash - T3 Cast Range reduced from +15m to +8m
  • Shadow Transformation - Cooldown increased from 150s to 160s (moved to T2)

Abrams

Güçlendi
Kazanma%51,8 → %53,1▲ 1,3
2 güçlendirme0 zayıflatma1 diğer
  • Base gun damage increased by 5%
  • Siphon Life - T3 increased from +18 DPS to +22
  • Shoulder Charge - Fixed enemies being held in place longer if you don't hit a wall

Apollo

Güçlendi
Kazanma%49,1 → %48,7▼ 0,4
2 güçlendirme0 zayıflatma5 diğer
  • Riposte - Pommel Hit changed from a stun to an immobilize and parry disable
  • Riposte - Pommel Hit disable duration increased from 0.8s to 1.5s
  • Riposte - T2 disable duration increased from +0.4s to +0.6s
  • Riposte - Fixed the counterattack dash sometimes missing its target or launching Apollo away when the target moves, rounds a corner, or is displaced
  • Riposte - Fixed the counterattack dash missing when Apollo is right on top of the target
  • Flawless Advance - Being stunned or put to sleep during the ability now refunds that stab and keeps your remaining recasts instead of putting it on cooldown
  • Itani Lo Sahn - No longer interrupted by Sleep

Billy

Güçlendi
Kazanma%48,4 → %49,5▲ 1,1
2 güçlendirme0 zayıflatma
  • Rising Ram - T3 increased from +10% Max Health for 16s to +15% for 20s
  • Blasted - Cooldown reduced from 27s to 25s

Kaliko

Güçlendi
Kazanma%47,7 → %48,7▲ 1,0
2 güçlendirme0 zayıflatma
  • Leaping Slash - T3 increased from +60 Damage to +90
  • Ava - T3 increased from 6s duration to 8s

Kundakçı

Güçlendi
Kazanma%49 → %49,5▲ 0,5
2 güçlendirme0 zayıflatma
  • Napalm - T2 lifesteal increased from 15% to 20%
  • Concussive Combustion - T3 now increases spirit scaling by 0.4

McGinnis

Güçlendi
Kazanma%48 → %51,1▲ 3,2
2 güçlendirme0 zayıflatma
  • Mini Turret - Damage vs troopers increased from 50% to 65%
  • Mini Turret - Health per boon increased from 9 to 10

Balçık

Güçlendi
Kazanma%45,3 → %47▲ 1,7
2 güçlendirme0 zayıflatma2 diğer
  • Alt fire damage growth per boon increased by 5%
  • Splatter - T1 increased from +36 Damage to +45 Damage
  • Goo Ball - Fixed being able to heavy melee or activate Ethereal Shift during the cast delay
  • Goo Ball - Fixed the direction indicator not appearing
Kazanma%51,7 → %54,7▲ 3,0
1 güçlendirme2 zayıflatma4 diğer
  • Chimera Mk1 - Jetpack can no longer be used while cursed
  • Chimera Mk1 - Fixed bug causing it to not deal damage when held through a Close The Deal
  • Chimera Mk1 - Items and abilities that pull to the ground now work more reliably against Danny
  • Chimera Mk1 - Slows now reduce the jetpack's in-air impulse more effectively, and even more if movement abilities are silenced
  • Close the Deal - Fixed some incorrect behavior when used at the top of the belltower
  • Chimera Mk1 - Cooldown reduction per boon reduced from -0.4s to -0.25s
  • Chimera Mk1 - Cooldown refund on hit from T3 reduced from 50% to 30%

Gri Pençe

Dengelendi
Kazanma%46,9 → %48,1▲ 1,2
2 güçlendirme1 zayıflatma1 diğer
  • Charged Shot - T2 now also has -2s Charge Delay
  • Charged Shot - T3 no longer has -3s Charge Delay
  • Charged Shot - T3 now also lets the shot bounce once off a wall (can't hit a target more than once)
  • Guided Owl - Now launches in the exact direction you're aiming, including steep downward angles (previously always launched at least 45° upward)

Mo ve Krill

Dengelendi
Kazanma%51,3 → %46,4▼ 4,9
1 güçlendirme2 zayıflatma
  • Spirit per boon reduced from 1.1 to 0.6
  • Spirit damage on all abilities reduced by 10% (base values and growth/upgrades)
  • Bullet damage per boon increased by 4%

Hemşire Harrow

Dengelendi
Kazanma%52,2 → %49,4▼ 2,8
1 güçlendirme2 zayıflatma5 diğer
  • Base gun damage reduced by 10%
  • Leech Therapy - Fixed enemies being unable to see the glow on the hunting leeches
  • Leech Therapy - Fixed leeches attaching to targets while the game is paused
  • Leech Therapy - Fed leeches duration on the ground changed from a fixed 180s to 120s + 3s/min
  • Lurking Terrors - Fear buildup time increased from 1.3s to 2s
  • Lurking Terrors - Enemies no longer build fear when Nurse is more than 50 degrees above or below their view
  • Lurking Terrors - T3 changed from "Immune to damage while channeling" to "Takes 50% Reduced Damage while channeling"
  • Leech Therapy - Leeches on the ground are now removed on round reset

Paige

Dengelendi
Kazanma%55 → %56,6▲ 1,6
1 güçlendirme2 zayıflatma
  • Base bullet damage reduced from 35 to 32
  • Bullet damage growth per boon increased from 0.52 to 0.61
  • Bookwyrm - T2 Trail Duration reduced from +2s to +1s

Celeste

Zayıfladı
Kazanma%48,3 → %48,1▼ 0,2
0 güçlendirme1 zayıflatma
  • Shining Wonder - Damage reduced from 140 to 125

Leydi Geist

Güçlendi
Kazanma%51,2 → %52,4▲ 1,2
1 güçlendirme0 zayıflatma
  • Essence Bomb spirit scaling increased from 1.22 to 1.35

Kırbaç

Güçlendi
Kazanma%50,1 → %51,3▲ 1,1
1 güçlendirme0 zayıflatma1 diğer
  • Grapple - T3 now also increases Jump Velocity by +4m
  • Death Slam - Targeting indicator changed from a cone to a cylinder to more accurately match the ability's range (visual change only)

Paradoks

Güçlendi
Kazanma%45,6 → %46,9▲ 1,2
1 güçlendirme0 zayıflatma
  • Paradoxical Swap - Cooldown reduced from 110s to 95s

Yedi

Güçlendi
Kazanma%54,2 → %55,4▲ 1,2
1 güçlendirme0 zayıflatma
  • Static Charge - T3 stun duration increased from 0.9s to 1.1s

Silver

Güçlendi
Kazanma%45,9 → %46,6▲ 0,6
1 güçlendirme0 zayıflatma3 diğer
  • Base health regen increased from 2.5 to 3
  • Entangling Bola - Fixed Unstoppable flying targets being made to fall
  • Entangling Bola - Fixed not grounding Grey Talon during his Rain of Arrows
  • Go For The Throat - Now counts weapon damage from Point Blank and Opening Rounds

Victor

Güçlendi
Kazanma%54,4 → %54,2▼ 0,2
1 güçlendirme0 zayıflatma
  • Aura of Suffering - T3 increased from +15% Damage to +16%

Vaha

Dengelendi
Kazanma%44,5 → %43,3▼ 1,2
2 güçlendirme2 zayıflatma6 diğer
  • Traveler - Channel time increased from 2s to 3s
  • Traveler - Onterrupt/cancel cooldown increased from 4s to 5s
  • Traveler - Now gets interrupted if you are Stunned/Immobilized/Slept or have slowing hex on you
  • Traveler - Now grants the old T2 barrier in the base ability (with no scaling)
  • Traveler - The minimap now moves to the center of the screen and is enlarged while targeting
  • Traveler - Added a targeting reticle under your cursor on the minimap that your allies can see, so they can tell where you're thinking of going before you click
  • Traveler - Your destination is now marked on your and your allies' minimaps until you arrive, and stays there briefly after landing
  • Traveler - T2 changed from "400 Barrier that scales with spirit" to "-65s Cooldown"
  • Traveler - T3 changed from "-90s Cooldown" to "Cannot be interrupted by damage"
  • Traveler - T3 now also adds barrier spirit scaling (0.8)

Hançer

Dengelendi
Kazanma%45 → %44,8▼ 0,2
2 güçlendirme2 zayıflatma2 diğer
  • Alt Fire damage per boon reduced by 5%
  • Fixed the Alt Fire last-shot sound only playing when you had 1 bullet left
  • Serrated Knives - Rage damage increased from 3.5% Current Health to 4%
  • Serrated Knives - T3 now also increases rage damage spirit scaling by +0.01
  • Bloodletting - Fixed damage ticks playing audio
  • Killing Blow - Recast duration reduced from 16s to 12s

Avcı

Dengelendi
Kazanma%46,9 → %46,5▼ 0,4
1 güçlendirme1 zayıflatma
  • Ira Domini - Blessed stake damage reduced from 115 to 95
  • Ira Domini - Blessed stake damage boon scaling increased from 3 to 3.6

Duman

Düzeltme
Kazanma%53 → %53,6▲ 0,6
0 güçlendirme0 zayıflatma1 diğer
  • Smoke Bomb - Fixed T3 dispelling debuffs that can't be dispelled (like the Specter Crash from Nurse's Wretched Vapors)
Eşyalar

38 eşya

Dükkan

Parlak Yenilenme

Zayıfladı
Ruh · 3. kademe3.200
  • Regen on Spirit Damage scaling reduced from 0.35 to 0.25
  • Heal on Ability Cast now only triggers when you are in combat (like Spellslinger)
  • Heal on Ability Cast reduced from 65 to 40
  • Heal on Ability Cast boon scaling reduced from 1.7 to 1.4

Öfke Transı

Güçlendi
Dayanıklılık · 3. kademe3.200
  • Active Move Speed increased from +1m to +1.5m
  • Bullet Lifesteal increased from 14% to 15%
  • Weapon Damage increased from 6% to 10%

Aşılayıcı

Güçlendi
Dayanıklılık · 4. kademe6.400
  • Active Lifesteal increased from 70% to 75%
  • Spirit Lifesteal increased from 13% to 15%
  • Spirit power increased from 6 to 8

Vampir Coşkusu

Güçlendi
Dayanıklılık · 4. kademe6.400
  • Active Lifesteal increased from 70% to 75%
  • Bullet Lifesteal increased from 13% to 15%
  • Weapon Damage increased from 6% to 10%
Ruh · 2. kademe1.600
  • Cooldown increased from 18s to 22s
  • Cast range reduced from 40m to 35m
Dayanıklılık · 2. kademe1.600
  • Weapon Damage increased from 6% to 10%
  • Bullet Lifesteal increased from 13% to 15%
Dayanıklılık · 2. kademe1.600
  • Spirit Power increased from 6 to 8
  • Spirit Lifesteal increased from 13% to 15%
Dayanıklılık · 3. kademe3.200
  • Bullet Resistance increased from 30% to 35%
  • Out of Combat Regen increased from 3 to 5

Sülük

Güçlendi
Dayanıklılık · 4. kademe6.400
  • Bullet Lifesteal increased from 28% to 30%
  • Spirit Lifesteal increased from 28% to 30%

Ekspres Atış

Zayıfladı
Silah · 3. kademe3.200
  • Secondary Fire Weapon Damage and growth reduced by 5%
Silah · 3. kademe3.200
  • Slow duration increased from 2s to 2.5s

Toksik Mermiler

Güçlendi
Silah · 3. kademe3.200
  • Anti Heal increased from 35% to 40%

Zırh Delen

Güçlendi
Silah · 4. kademe6.400
  • Chance increased from 55% to 60%
Silah · 4. kademe6.400
  • Weapon Damage increased from 80% to 85%
Silah · 4. kademe6.400
  • Spirit power increased from 6 to 8 (from component changes)
Ruh · 2. kademe1.600
  • Dash Distance slow increased from -10% to -12%

Çürüme

Güçlendi
Ruh · 3. kademe3.200
  • Incoming Heal reduction increased from -50% to -55%
Ruh · 3. kademe3.200
  • Bonus Health increased from +50 to +90
Ruh · 3. kademe3.200
  • Melee Resistance increased from 18% to 22%
Ruh · 4. kademe6.400
  • Post cast time reduced from 0.5s to 0.2s

Odaklı Mercek

Güçlendi
Ruh · 4. kademe6.400
  • Cooldown reduced from 45s to 40s
  • Fixed damage dealt to a barrier not counting toward the repeated damage
Ruh · 4. kademe6.400
  • Damage now scales with Spirit Power (0.35)
  • Dash Distance slow increased from -10% to -12%
Dayanıklılık · 1. kademe800
  • Parry Cooldown reduction reduced from -1.75s to -1.25s

Savaş Yeleği

Güçlendi
Dayanıklılık · 2. kademe1.600
  • Weapon Damage increased from 18% to 22%

Şifakıran

Zayıfladı
Dayanıklılık · 2. kademe1.600
  • Multiple sources now stack on the enemy with diminishing returns (previously didn't stack)
  • Heal on Hero Kill reduced from 275 to 170 + 3/Boon

Büyü Kalkanı

Zayıfladı
Dayanıklılık · 2. kademe1.600
  • Spirit Resist reduced from 18% to 15%

Metal Deri

Güçlendi
Dayanıklılık · 3. kademe3.200
  • Now increases your gravity by 20% while active

Yıkıcı Güç

Güçlendi
Dayanıklılık · 4. kademe6.400
  • Health Regen increased from +8 to +15

Büyü Bozan

Zayıfladı
Dayanıklılık · 4. kademe6.400
  • When the item procs, it continues to reduce any other spirit damage that happens as a result in that damage stack (for example, getting hit by charged shot that procs tankbuster now both get reduced)

İlahi Bariyer

Zayıfladı
Dayanıklılık · 4. kademe6.400
  • Cooldown increased from 45s to 55s

Gölge Pelerin

Dengelendi
Silah · 3. kademe3.200
  • No longer has Ambush Fire Rate or Melee Damage
  • Now has +50% Ambush Weapon Damage
  • Ambush bonuses now build up over 6s of being stealthed before reaching full power (invis progress UI pulses when it is charged up)
  • Abilities used to break stealth now benefit from the Ambush bonus on their own damage (previously the bonus was applied after the ability had already gone off)
Dayanıklılık · 2. kademe1.600
  • No longer builds from Extra Regen
  • No longer grants +3 Health Regen
  • Out of Combat Regen increased from +1 to +2

Avcı Aurası

Düzeltme
Silah · 3. kademe3.200
  • No longer affects or counts enemies outside of line of sight or through walls

İade-i Ateş

Düzeltme
Dayanıklılık · 2. kademe1.600
  • Now returns the damage you take from Haze's Fixation
  • Fixed the shop tooltip not listing the 10% Bullet Resistance
Dayanıklılık · 3. kademe3.200
  • Now scales with Spirit Power (1.1) instead of Boons (6)
Genel

Genel değişiklikler

Harita, askerler, orta boss, ruh ekonomisi ve hata düzeltmeleri.

Mid-Boss
  • Adjusted the terrain layout where the midboss is, the area is a little bigger now and has more cover
  • Health increased by 20%
  • Health gained per minute increased by 20%
  • Resistance reductions are now only 50% as effective against the Mid-Boss
  • Roar now happens at 25% HP instead of 50%
  • Bounty reduced from 3000 (+50/min) to 1500 (+25/min)
  • The Rejuvenator now drops as 3 crystals placed evenly around the Mid-Boss pit (random positions), instead of 1 crystal in the center
  • Each Rejuvenator crystal breaks in 1 heavy melee and grants the team 1 Rejuvenator (total per Mid-Boss kill unchanged at 3)
  • The full heal for breaking a Rejuvenator now applies to each crystal (previously only on the first hit)
  • Rejuvenator crystals now give a bounty to the player that breaks them (500 +9/min)
  • Rejuvenator crystal drop time increased from 6s to 7.5s
Haunts - Past Dues
  • Now channels their special attack, creating a build-up aura on the ground that applies sleep slowly to Heroes standing within it over time. Killing the channeling creature destroys the aura.
Doorman
  • Luggage Cart - T2 increased from +75 Damage on Wall Impact to +90
  • Luggage Cart - T3 increased from -15s Cooldown to -18s
Nurse
  • Wretched Vapors - T3 increased from +15% Rush Speed to +20%
  • Healing Needles - Heal Per Shot reduced from 25 to 22
  • Healing Needles - T2 Heal Per Shot reduced from +20 to +16
  • Healing Needles - Spirit scaling increased from 0.2 to 0.24
  • Lurking Terrors - Duration reduced from 7s to 5s
  • Lurking Terrors - T3 reduced from +3s Duration to +2s

Satırlar resmi yama notlarından (İngilizce). Her satırın güçlendirme mi zayıflatma mı olduğu otomatik çıkarılır: “dolum süresi arttı” gibi artınca kötü olan değerler ters sayılır. Hata payı olabilir; emin olmak için resmi notlara bak.