Kazanma%55,8 → %53,8▼ 2,0
1 güçlendirme12 zayıflatma2 diğer
- Base bullet damage reduced by 5%
- Bullet damage growth reduced by 20%
- Scrap Grenade - Damage reduced from 70 to 60
- Scrap Grenade - T2 damage reduced from +70 to +60
- Scrap Grenade - T3 damage reduced from 300 to 275
- Scrap Grenade - Fuse timers increased by 0.1s (first bounce from 0.8s to 0.9s, later bounces from 0.7s to 0.8s, T3 final explosion from 1.5s to 1.6s)
- Scrap Grenade - Meleeing the grenade now gives it at least 0.4s before it explodes (if less than 0.4s was left on its fuse, the fuse is extended to 0.4s)
- Rule, Ratannia! - Knockup duration reduced by 50%
- Rule, Ratannia! - Cooldown increased from 160s to 180s
- Rule, Ratannia! - Now goes on cooldown when stunned/slept before placing it. In that case, the flag is placed in that position but without any of the initial impact effects (damage/knockup)
- Scrap Grenade - Radius reduced from 8m to 6m
- Scrap Grenade - Large explosion radius reduced from 14m to 10m
- Rule, Ratannia! - Radius reduced from 20m to 16m
- Rule, Ratannia! - T2 Radius reduced from +8m to +6m
- Rule, Ratannia! - Duration reduced from 12s to 9s
Kazanma%52,4 → %46,9▼ 5,6
1 güçlendirme8 zayıflatma7 diğer
- Some moderate performance improvements (still more to do here)
- Still Life - Stun duration reduced from 1.0s to 0.9s
- Still Life - Line of sight is now required when the channel ends, even during the grace period
- Still Life - Now shows a text bar to the victim
- Still Life - Sketches now grant +2% healing amp from Nurse Harrow, Kelvin, Ivy, Dynamo, Paige, and Rem instead
- Still Life - Sketches changed to give Spirit Power instead of Weapon Damage for Grey Talon, Infernus and Mina
- Still Life - T1 health regen is now only granted while drawing (still refreshes for 4s on pickup)
- Still Life - T1 health regen scaling reduced from 0.25 to 0.15
- Still Life - T3 stun duration increased from +0.35s to +0.45s
- Abstract Landscape - Cooldown increased from 165s to 180s
- Abstract Landscape - Duration spirit scaling reduced from 0.04 to 0.01
- Abstract Landscape - Now ends early if Violet dies
- Abstract Landscape - Cooldown between times you can be affected by it increased from 0.5s to 0.75s
- Abstract Landscape - T3 no longer has "Ink is no longer destroyed"
- Abstract Landscape - Duration reduced from 6s to 5s
- Abstract Landscape - T3 reduced from +4s to +3s
Kazanma%53,9 → %55,3▲ 1,3
1 güçlendirme7 zayıflatma4 diğer
- Spirit Resist scaling reduced from 0.1 to 0.07
- Threadsap - Spirit Steal duration reduced from 22s to 16s
- Threadsap - When a victim cleanses the Threadsap debuff, the matching spirit Baba gained is also removed
- Granny Long Legs - Light Melee knockback distance reduced from 10m to 8m
- Granny Long Legs - Heavy Melee cooldown reduced from 1.4s to 1.2s (default is 1.0s)
- Granny Long Legs - Heavy Melee slow duration reduced from 4s to 2s
- Granny Long Legs - Heavy melee stomp now only hits the closest Rejuvenator in range
- Baba's Brew - No longer has an initial brew time
- Baba's Brew - Brew order is now random each time she casts it
- Baba's Brew - Cycle time between each type of brew increased from 1s to 1.5s
- Baba's Brew - UI indicator color now matches the current brew
- Baba's Brew - Silence duration reduced from 3s to 2.75s
Kazanma%45,8 → %47,6▲ 1,8
10 güçlendirme7 zayıflatma2 diğer
- Gun now deals -20% headshot damage
- Base bullet damage reduced from 30 to 25
- Polished slide animations, added new ability and item aim poses, and adjusted run-to-stop timing
- Setup Bishop - Square height reduced from 4m to 1m
- Setup Bishop - On Square spirit scaling increased from 0.64 to 0.85
- Setup Bishop - T1 increased from +15% slow to +25%
- Setup Bishop - T3 Spirit Resist reduction is now applied on impact instead of by squares
- Setup Bishop - T3 increased from -2.5% to -5% Spirit Resist per stack (max reduction unchanged)
- Rook Battery - Damage scaling reduced from 1.3 to 0.9
- Rook Battery - T3 reduced from -12s cooldown to -10s
- Develop Queen - Cooldown increased from 210s to 240s
- Develop Queen - Damage scaling increased from 1.4 to 1.6
- Develop Queen - Delay for stun tiles increased from 1s to 1.2s
- Develop Queen - Improved warning effects on the stun tiles to make it clear its just those tiles rather than the full area
- Develop Queen - Fixed hitting things outside of the intended square volumes
- Develop Queen - Base ability now has the checkmate behavior for heroes under 100 Health (scales +5/boon)
- Develop Queen - T2 now increases checkmate threshold by 150
- Move Piece - Range to grab pieces increased from 50m to 65m
- Move Piece - Improved placement: pieces no longer fall through geometry or end up under the map, land closer to where you aim, and can now be placed closer to walls and in hallways
Kazanma%57,5 → %57,1▼ 0,4
1 güçlendirme4 zayıflatma1 diğer
- Move speed reduced from 7 to 6.7
- Bullet damage per boon reduced by 4%
- Grasping Hands - Can now be more easily double jumped over
- Grasping Hands - Deploy time increased from 0.6s to 0.8s
- Borrowed Decree - T2 no longer has -0.3s Time To Spawn
- Borrowed Decree - T3 now also provides -0.3s Time To Spawn
Kazanma%50,1 → %51,3▲ 1,2
3 güçlendirme0 zayıflatma
- Base gun damage increased by 3%
- Bloodscent - T3 increased from +11% Amplified Damage to +12%
- Eternal Night - T3 increased from +2.5s Duration to +2.75s
Kazanma%50,8 → %49,8▼ 1,0
0 güçlendirme3 zayıflatma
- Card Trick - Heal reduced from 60 to 45
- Project Mind - Cooldown increased from 46s to 50s
- Project Mind - Initial cast time for projectile increased from 0.75s to 1s
Kazanma%53,6 → %55,2▲ 1,6
3 güçlendirme1 zayıflatma
- Frozen Shelter - Cooldown increased from 185s to 190s
- Frozen Shelter - T1 increased from -20s Cooldown to -30s
- Frozen Shelter - T2 now also reduces enemy fire rate by -20%
- Frozen Shelter - T3 regen increased from +65 to +75
Kazanma%47,5 → %50,9▲ 3,4
3 güçlendirme1 zayıflatma1 diğer
- Alchemical Flask - Now travels 40% faster (overall cast range unchanged)
- Alchemical Flask - Weapon Damage reduction increased from -25% to -30%
- Willpower - Speed bonus increased from +15% to +20%
- Last Stand - T2 increased from +40.5 DPS to +50
- Last Stand - T2 cooldown reduction increased from -30s to -40s
Kazanma%47,2 → %47,1▼ 0,1
1 güçlendirme3 zayıflatma1 diğer
- Power Slash - Spirit scaling increased by 6% (base and T3)
- Flying Slash - Cast Range reduced from 26m to 23m
- Flying Slash - Enemy targets are now marked with an overhead symbol as soon as the grapple is cast, instead of only when the hook lands
- Flying Slash - T3 Cast Range reduced from +15m to +8m
- Shadow Transformation - Cooldown increased from 150s to 160s (moved to T2)
Kazanma%51,8 → %53,1▲ 1,3
2 güçlendirme0 zayıflatma1 diğer
- Base gun damage increased by 5%
- Siphon Life - T3 increased from +18 DPS to +22
- Shoulder Charge - Fixed enemies being held in place longer if you don't hit a wall
Kazanma%49,1 → %48,7▼ 0,4
2 güçlendirme0 zayıflatma5 diğer
- Riposte - Pommel Hit changed from a stun to an immobilize and parry disable
- Riposte - Pommel Hit disable duration increased from 0.8s to 1.5s
- Riposte - T2 disable duration increased from +0.4s to +0.6s
- Riposte - Fixed the counterattack dash sometimes missing its target or launching Apollo away when the target moves, rounds a corner, or is displaced
- Riposte - Fixed the counterattack dash missing when Apollo is right on top of the target
- Flawless Advance - Being stunned or put to sleep during the ability now refunds that stab and keeps your remaining recasts instead of putting it on cooldown
- Itani Lo Sahn - No longer interrupted by Sleep
Kazanma%48,4 → %49,5▲ 1,1
2 güçlendirme0 zayıflatma
- Rising Ram - T3 increased from +10% Max Health for 16s to +15% for 20s
- Blasted - Cooldown reduced from 27s to 25s
Kazanma%47,7 → %48,7▲ 1,0
2 güçlendirme0 zayıflatma
- Leaping Slash - T3 increased from +60 Damage to +90
- Ava - T3 increased from 6s duration to 8s
Kazanma%49 → %49,5▲ 0,5
2 güçlendirme0 zayıflatma
- Napalm - T2 lifesteal increased from 15% to 20%
- Concussive Combustion - T3 now increases spirit scaling by 0.4
Kazanma%48 → %51,1▲ 3,2
2 güçlendirme0 zayıflatma
- Mini Turret - Damage vs troopers increased from 50% to 65%
- Mini Turret - Health per boon increased from 9 to 10
Kazanma%45,3 → %47▲ 1,7
2 güçlendirme0 zayıflatma2 diğer
- Alt fire damage growth per boon increased by 5%
- Splatter - T1 increased from +36 Damage to +45 Damage
- Goo Ball - Fixed being able to heavy melee or activate Ethereal Shift during the cast delay
- Goo Ball - Fixed the direction indicator not appearing
Kazanma%51,7 → %54,7▲ 3,0
1 güçlendirme2 zayıflatma4 diğer
- Chimera Mk1 - Jetpack can no longer be used while cursed
- Chimera Mk1 - Fixed bug causing it to not deal damage when held through a Close The Deal
- Chimera Mk1 - Items and abilities that pull to the ground now work more reliably against Danny
- Chimera Mk1 - Slows now reduce the jetpack's in-air impulse more effectively, and even more if movement abilities are silenced
- Close the Deal - Fixed some incorrect behavior when used at the top of the belltower
- Chimera Mk1 - Cooldown reduction per boon reduced from -0.4s to -0.25s
- Chimera Mk1 - Cooldown refund on hit from T3 reduced from 50% to 30%
Kazanma%46,9 → %48,1▲ 1,2
2 güçlendirme1 zayıflatma1 diğer
- Charged Shot - T2 now also has -2s Charge Delay
- Charged Shot - T3 no longer has -3s Charge Delay
- Charged Shot - T3 now also lets the shot bounce once off a wall (can't hit a target more than once)
- Guided Owl - Now launches in the exact direction you're aiming, including steep downward angles (previously always launched at least 45° upward)
Kazanma%51,3 → %46,4▼ 4,9
1 güçlendirme2 zayıflatma
- Spirit per boon reduced from 1.1 to 0.6
- Spirit damage on all abilities reduced by 10% (base values and growth/upgrades)
- Bullet damage per boon increased by 4%
Kazanma%52,2 → %49,4▼ 2,8
1 güçlendirme2 zayıflatma5 diğer
- Base gun damage reduced by 10%
- Leech Therapy - Fixed enemies being unable to see the glow on the hunting leeches
- Leech Therapy - Fixed leeches attaching to targets while the game is paused
- Leech Therapy - Fed leeches duration on the ground changed from a fixed 180s to 120s + 3s/min
- Lurking Terrors - Fear buildup time increased from 1.3s to 2s
- Lurking Terrors - Enemies no longer build fear when Nurse is more than 50 degrees above or below their view
- Lurking Terrors - T3 changed from "Immune to damage while channeling" to "Takes 50% Reduced Damage while channeling"
- Leech Therapy - Leeches on the ground are now removed on round reset
Kazanma%55 → %56,6▲ 1,6
1 güçlendirme2 zayıflatma
- Base bullet damage reduced from 35 to 32
- Bullet damage growth per boon increased from 0.52 to 0.61
- Bookwyrm - T2 Trail Duration reduced from +2s to +1s
Kazanma%48,3 → %48,1▼ 0,2
0 güçlendirme1 zayıflatma
- Shining Wonder - Damage reduced from 140 to 125
Kazanma%51,2 → %52,4▲ 1,2
1 güçlendirme0 zayıflatma
- Essence Bomb spirit scaling increased from 1.22 to 1.35
Kazanma%50,1 → %51,3▲ 1,1
1 güçlendirme0 zayıflatma1 diğer
- Grapple - T3 now also increases Jump Velocity by +4m
- Death Slam - Targeting indicator changed from a cone to a cylinder to more accurately match the ability's range (visual change only)
Kazanma%45,6 → %46,9▲ 1,2
1 güçlendirme0 zayıflatma
- Paradoxical Swap - Cooldown reduced from 110s to 95s
Kazanma%54,2 → %55,4▲ 1,2
1 güçlendirme0 zayıflatma
- Static Charge - T3 stun duration increased from 0.9s to 1.1s
Kazanma%45,9 → %46,6▲ 0,6
1 güçlendirme0 zayıflatma3 diğer
- Base health regen increased from 2.5 to 3
- Entangling Bola - Fixed Unstoppable flying targets being made to fall
- Entangling Bola - Fixed not grounding Grey Talon during his Rain of Arrows
- Go For The Throat - Now counts weapon damage from Point Blank and Opening Rounds
Kazanma%54,4 → %54,2▼ 0,2
1 güçlendirme0 zayıflatma
- Aura of Suffering - T3 increased from +15% Damage to +16%
Kazanma%44,5 → %43,3▼ 1,2
2 güçlendirme2 zayıflatma6 diğer
- Traveler - Channel time increased from 2s to 3s
- Traveler - Onterrupt/cancel cooldown increased from 4s to 5s
- Traveler - Now gets interrupted if you are Stunned/Immobilized/Slept or have slowing hex on you
- Traveler - Now grants the old T2 barrier in the base ability (with no scaling)
- Traveler - The minimap now moves to the center of the screen and is enlarged while targeting
- Traveler - Added a targeting reticle under your cursor on the minimap that your allies can see, so they can tell where you're thinking of going before you click
- Traveler - Your destination is now marked on your and your allies' minimaps until you arrive, and stays there briefly after landing
- Traveler - T2 changed from "400 Barrier that scales with spirit" to "-65s Cooldown"
- Traveler - T3 changed from "-90s Cooldown" to "Cannot be interrupted by damage"
- Traveler - T3 now also adds barrier spirit scaling (0.8)
Kazanma%45 → %44,8▼ 0,2
2 güçlendirme2 zayıflatma2 diğer
- Alt Fire damage per boon reduced by 5%
- Fixed the Alt Fire last-shot sound only playing when you had 1 bullet left
- Serrated Knives - Rage damage increased from 3.5% Current Health to 4%
- Serrated Knives - T3 now also increases rage damage spirit scaling by +0.01
- Bloodletting - Fixed damage ticks playing audio
- Killing Blow - Recast duration reduced from 16s to 12s
Kazanma%46,9 → %46,5▼ 0,4
1 güçlendirme1 zayıflatma
- Ira Domini - Blessed stake damage reduced from 115 to 95
- Ira Domini - Blessed stake damage boon scaling increased from 3 to 3.6
Kazanma%53 → %53,6▲ 0,6
0 güçlendirme0 zayıflatma1 diğer
- Smoke Bomb - Fixed T3 dispelling debuffs that can't be dispelled (like the Specter Crash from Nurse's Wretched Vapors)